![]() ![]() It lacks the “holy sh**” moments of Modern Warfare 2, which I have come to expect from an exceptional shooter but should still come out of left field to surprise me. This campaign mode is technically proficient but loveless, like a kid whose dad makes him practice piano five hours a day. If there’s all there is to get, that’s fine. Some terrorist or government or terrorist government has a super weapon and you need to go and get it. Sarge is mad that his retirement is delayed yet again. I could’ve done with more cut scenes, because it wasn’t clear to me where the story was going or why I should care. It was funny watching old timey dudes punch each other out on the deck of a Japanese submarine, but all of this could’ve been wrapped up into a cut scene. I didn’t come here to fire muskets and slingshots, and although it set the scene for the story, I could’ve done without it. The game begins in WW2, which left a very sour taste in my mouth and set a bad precedent for the campaign. There’s some sort of secret weapon at stake here that was lost in a shipwreck during World War 2, then uncovered in the present day in the husk of the ship, now accessible due to the ocean apparently having been evaporated and turned into a desert. I find it inspirational and more than a bit fitting as background music when enjoying a spot of the hit new interactive video title, Battlefield: Bad Company 2.īad Company 2’s campaign revisits the four misfit squad mates. I was just enjoying my new cassette tape of Bad Company’s Greatest Hits, by international recording artists Bad Company. ![]()
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